Dynamic Game
Version 1.0.0 · Updated 2026-07-30
CORE DEFINITION
Players act in a sequence, and later players can observe the choices of earlier players. This contrasts with static games (simultaneous moves). Scaffolding role: order changes outcomes. In dynamic games, one can use "backward induction"—analyzing backward from the last step. (Merged: dynamic game method, dynamic game model, dynamic game modification)
SCAFFOLDING EFFECT
Reduce cognitive load
Order changes outcomes. In dynamic games, one can use "backward induction"—analyzing backward from the last step. (Merged: dynamic game method, dynamic game model, dynamic game modification)
Anchor fast decisions
In dynamic games, players act sequentially, and later players can observe previous actions, so strategies are "contingent" rather than simple choices. The equilibrium concept is upgraded to "subgame perfect equilibrium"—optimal in every subgame. The first mover can shape outcomes by making credible commitments (irreversible actions) that alter the expectations of later movers.
MINIMUM ACTION
In progress 0/4Practice this model in one real situation:
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Source support: Explicit
- zh.wikipedia.orghttps://zh.wikipedia.org/wiki/%E5%BA%8F%E8%B4%AF%E5%8D%9A%E5%BC%88verified
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