Game Simulation Method
Updated 2026-08-11
INTRODUCTION
English translation pending.
CORE DEFINITION
A game simulation puts participants into an adversarial scenario and assigns each one a stakeholder role, requiring them to act out the sequence of moves and reactions rather than analyze it from outside. The learning comes from the experience of holding the opponent's incentives, which is what exposes the counter-moves that a self-centered plan would never have anticipated.
SCAFFOLDING EFFECT
Reduce cognitive load
- Assign the roles: give each participant a stakeholder with real incentives. - Play it out: run the actual sequence of moves instead of discussing it. - Debrief the motives: ask each side to explain why it did what it did.
Anchor fast decisions
Embodied role-play forces a player to optimize an objective they do not hold, which is the only reliable way to discover what that player will actually do. Reading a case keeps the opponent hypothetical; playing the role makes the opponent's counter-moves a lived experience rather than an assumption.
MINIMUM ACTION
In progress 0/1Practice this model in one real situation:
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Source support: Explicit
- doi.orghttps://doi.org/10.1177/053901847401300207verified
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