Simulation Hypothesis
Version 1.0.0 · Updated 2026-07-30
CORE DEFINITION
Based on three premises, it is highly probable that we live in a computer-simulated virtual world. 1. Any civilization will eventually develop enormous computational power. 2. Such a civilization would be interested in simulating ancestors or history. 3. The number of simulated worlds (virtual) will vastly exceed the number of real worlds (base) (by billions of times). - Given so many simulated worlds, the probability that we happen to be in the one and only 'real world' is close to zero. -
SCAFFOLDING EFFECT
Reduce cognitive load
existence
Anchor fast decisions
Proposed by Bostrom, based on three premises: computational growth, simulation interest, and the numerical advantage of simulations. It uses probabilistic reasoning to argue that we are most likely in a simulation. It is a thought experiment rather than a falsifiable scientific hypothesis.
MINIMUM ACTION
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Source support: Explicit
- en.wikipedia.orghttps://en.wikipedia.org/wiki/Simulation_hypothesisverified
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