Cognitive Scaffold

Preparing your thinking workspace

arrow_back_ios_new
MENTAL MODEL · M0093

Game Tree

Game Tree
DecideHigh supportGame Theory
Included
account_tree

Version 1.0.0 · Updated 2026-07-28

CORE DEFINITION

A game tree represents possible paths of play through nodes and branches, with terminal nodes marking outcomes or payoffs. In perfect-information sequential games such as board games, it supports move search. An economic game’s extensive-form representation also needs decision makers, information sets, and any chance nodes; an unannotated tree does not express all strategic conditions.

SCAFFOLDING EFFECT

psychology

Reduce cognitive load

Turn possible responses to an action into explicit conditional branches, checking order of play, visible information, and each participant’s interests. In a finite perfect-information model with specified payoffs, backward induction can test whether a threat is credible. Its conclusions depend on the assumptions rather than guaranteeing an actual opponent’s behavior.

anchor

Anchor fast decisions

The tree decomposes complete paths into choices at decision nodes. In a finite perfect-information game, selecting optimal branches backwards using each acting player’s payoff can construct a subgame-perfect equilibrium; payoff ties may permit multiple solutions. With non-singleton information sets, a player cannot choose differently at nodes they cannot distinguish, so analysis must respect those information constraints.

MINIMUM ACTION

In progress 0/1

Practice this model in one real situation:

Check to track your progress (stored locally)
Learning progress0%
account_treeGenealogyexpand_more
menu_bookReferencesexpand_more

Source support: Explicit

  • link
    zh.wikipedia.orghttps://zh.wikipedia.org/wiki/%E7%AB%B6%E8%B3%BD%E6%A8%B9ZH · Explicit
    verified
  • link
    en.wikipedia.orghttps://en.wikipedia.org/wiki/Game_treeEN
    verified
  • link
    en.wikipedia.orghttps://en.wikipedia.org/wiki/Extensive-form_gameEN
    verified

RELATED MODELS