Cognitive Scaffold

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MENTAL MODEL · M0043

Whac-A-Mole Effect

Whac-A-Mole Effect
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Version 1.0.0 · Updated 2026-07-30

CORE DEFINITION

The whac-a-mole effect is an arcade-game metaphor for a situation in which another problem appears just after one is handled, or similar problems repeatedly return. It describes recurring reactive work; a shared cause, side effects of fixes, or displacement must be investigated separately.

SCAFFOLDING EFFECT

psychology

Reduce cognitive load

When a team repeatedly fights fires, use the metaphor to compare incidents and look for process, incentive, or technical changes that could reduce recurrence. Immediate containment and root-cause investigation can proceed together; the metaphor does not require suspending all operations.

anchor

Anchor fast decisions

Several processes can fit the metaphor: an unresolved cause repeatedly generates symptoms, a local fix affects other components, or activity moves elsewhere. A sequence of problems alone does not establish a shared cause or imply a constant total number of problems.

MINIMUM ACTION

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Source support: Explicit

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    en.wikipedia.orghttps://en.wikipedia.org/wiki/Whac-A-MoleEN · Explicit
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