Cognitive Scaffold

Preparing your thinking workspace

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MENTAL MODEL · M9283

Bartle's Player Types

Bartle's Player Types
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Version 1.0.0 · Updated 2026-07-30

CORE DEFINITION

Four types of player motivations: - Achievers: pursue goal completion - Explorers: discover new content - Socializers: interpersonal interaction - Killers: competition/dominating others.

SCAFFOLDING EFFECT

psychology

Reduce cognitive load

User motivation stratification. Guides gamification design and product feature planning, matching different users' core drives.

anchor

Anchor fast decisions

Richard Bartle classified multiplayer online game players into four types along two dimensions: 'interacting with players' vs. 'interacting with the world': Achievers (value numbers), Explorers (value the world), Socializers (value interpersonal relationships), and Killers (value impacting others).

MINIMUM ACTION

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Practice this model in one real situation:

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Source support: Explicit

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    zh.wikipedia.orghttps://zh.wikipedia.org/wiki/%E5%B7%B4%E7%89%B9%E5%B0%94%E7%8E%A9%E5%AE%B6%E5%88%86%E7%B1%BBZH · Explicit
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