Reflective Circle
Updated 2026-08-11
INTRODUCTION
English translation pending.
CORE DEFINITION
The reflective circle is the experiential learning loop: concrete experience is followed by reflective observation, which yields abstract concepts, which are tested in active experiment, which becomes the next experience. The model's claim is that experience alone does not teach, because raw events carry no meaning until they are reflected on and abstracted, and that abstraction alone does not teach, because a concept never tested remains hypothetical.
SCAFFOLDING EFFECT
Reduce cognitive load
- Pause after the event: reflect before reaching for the next experience. - Extract the concept: state the portable principle the experience suggests. - Test it: design the next action to put the concept to trial.
Anchor fast decisions
Learning requires two transformations that cannot be collapsed into one another: experience must be abstracted to become transferable, and abstraction must be acted on to become validated. The cycle carries both, which is why leaving out any stage leaves the learner with either an unprocessed event or an untested theory.
MINIMUM ACTION
In progress 0/1Practice this model in one real situation:
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Source support: Explicit
- eric.ed.govhttps://eric.ed.gov/?id=EJ1360669verified
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