Backward Design
Version 1.0.0 · Updated 2026-07-28
CORE DEFINITION
Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. It shifts curriculum planning, both on large and small scales, to focusing on identifying the desired learning outcomes and then creating learning activities to reach the learning goals. Backward design of curriculum typically involves three stages:.
SCAFFOLDING EFFECT
Reduce cognitive load
Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. It shifts curriculum planning, both on large and small scales, to focusing on identifying the desired learning outcomes and then creating learning activities to reach the learning goals. Backward design of curriculum typically involves three stages:.
Anchor fast decisions
In teaching/product design, backward design involves first defining the 'desired end-state outcomes/assessment criteria', then working backward to determine the necessary activities and content, avoiding being led by the means (Wiggins & McTighe UbD).
MINIMUM ACTION
In progress 0/4Practice this model in one real situation:
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Source support: Explicit
- en.wikipedia.orghttps://en.wikipedia.org/wiki/Backward_designverified
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